Explanation of CardsEach card in the game has 1 or 2 icons, an ability, and a pre-requisite.![]() Consider the above card. It has two icons: a sword and a heart. The ability is it deals 50 damage to the enemy and damages the player for 15 damage. The prerequisite means there must be at least 2 sword and 2 heart icons in the stack for the ability to be used. Some cards are destroyed upon using their ability. |
Explanation of Card-PlayingDuring the card-playing stage, you can see the player's health, mana, and status effects.You can also see the enemy's health, next attack, and status effects. On each turn, the player draws 3 cards, and can place them in their card stacks, at either the front or the back of each stack. The player can then use up to 3 mana across each of their stacks. To use the ability of a stack means to use the ability of the top card. A stack can be used up to 3 times before it destroys every card in it. To beat the level, bring the enemy to 0 health before you die. The player recovers 35 health after each fight. |
Explanation of Status EffectsIf the player or enemy is on fire, they take damage equal to its fire level.The damage is taken at the start of the enemy's turn or the end of the player's turn. After the player's / enemy's turn, they lose 15 fire level. The enemy can also be weakened, meaning they take double damage. |